2018 Summer UE4 Jam Entry

Hi people! It’s been a while since I have published my last post to my blog! Anyway, I recently participated in this year’s summer UE4 jam, which is the first time I used Unreal Engine 4 for game jam. Unfortunately, I wasn’t able to submit my entry on time before the deadline, due to technical issues on my end. However, I uploaded whatever I could get done to my itch.io account anyway. The initial prototype only has the main menu and one small arena level with non-functional AI. I plan to continue working on it post-jam for learning purposes.

Link to the game page: Mad Ambush

See Nothing – Early Access Now Available

Hey guys,

In case many of you who didn’t know, I have recently released my latest game called See Nothing. It is an Enemy Zero-inspired shooter with PS1-style graphics. You can get the game now at https://animegeek32.itch.io/see-nothing! Your contribution would greatly support me and my game development career!

First trailer:

Train Jam 2017

2017 is the year I participated in Train Jam for the first time. In case you don’t know what Train Jam is, it is game jam that takes place on a train from Chicago to San Francisco (for GDC). Here are my photos:

Here is a link to the game I’ve worked on with three other people for the Train Jam called Ultimate Runner III: https://animegeek32.itch.io/ultimate-runner-iii.

Philly Game Jam 2014 Entry: A Gentlemen’s Agreement

I just published my group’s game called A Gentlement’s Agreement on my itch.io page. Also, it won Best Overall Game, “WTF?” Award and Best Use of Theme!

Here are the screenshots:
A_Gentlemens_Agreement_win64 2014-12-01 21-38-29-08

A_Gentlemens_Agreement_win64 2014-12-01 21-38-46-37

A_Gentlemens_Agreement_win64 2014-12-01 21-40-00-46

A_Gentlemens_Agreement_win64 2014-12-01 21-36-33-62

Here is the link to my itch.io game page: http://animegeek32.itch.io/a-gentlemans-agreement